Wednesday, August 19, 2020

152 Framed! #RPGaDay2020

The who, what, when, where, and why of framing scenes. Giving dramatic moments space. Finding comfort in rpg prep. Getting past the "meet at the inn" moment. The mythical nature of towers. Clues for investigation shouldn't be subtle, and sometimes it's fun to investigate without purpose. Push was a cool movie and I wrote a game about it that worked on the "loner" character problem. Childe Roland to the Dark Tower came! Librivox - etext.

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